AD&D - New World
The Wild Storm
A tempest of wild magic energy centered around what was once Zephyrus, capital of Edrick the God-King’s Urth-spanning kingdom. It is home to no civilized people and it is the spawning ground of terrible, chaotic monsters.
Wild surges occur with even greater frequency as one nears the Wild Storm. The Wild Storm has raged for more than one-thousand years and divides the Westlands and Middlemarsh from exotic and terrible Gith.
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After raging for two-thousand years, the storm has been dissipated through the use of a strange and powerful magic orb. What remains in its place has not yet been discovered.