AD&D - New World
The First Key
A wand discovered in the Haunted Halls of Grudgewood. Lodged in the face of a ju-ju zombie when discovered by Mildred’s Revengers.
The wand has a ten-inch ebony handle and a four-inch black tip. The tip is round and ends in intricate, geometric facets.
When the power word Ruat is spoken, the wand casts cure light wounds.
Side effects of the wand’s use include an obsessive-compulsive need to clean and straighten any disorder; an alignment shift to Lawful-neutral; the inability to cast wild magic spells.