AD&D - New World
A conglomeration of bridges, boats, and swarthy seagoers in the south-central Westlands, where the Trident empties into the Southern Ocean.
Known for lax trade laws, corrupt harbormasters, and a more diverse population than other cities in the Goblin Kingdoms, it has no official mayor or lord — the (literal) seat of Hooptown’s steward has remained empty for nearly 170 years. Just the way the miscreants of Hooptown like it.
If you are headed somewhere on Urth by sea, Hooptown is the best place in the Westlands to book passage.